C/C++
How to implement dependency injection in C programs using function pointers and clear modular interfaces.
In C, dependency injection can be achieved by embracing well-defined interfaces, function pointers, and careful module boundaries, enabling testability, flexibility, and maintainable code without sacrificing performance or simplicity.
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Published by Martin Alexander
August 08, 2025 - 3 min Read
Dependency injection in C often surprises teams accustomed to higher-level languages, yet it remains practical and powerful when you model components around stable interfaces. Start by defining abstract interfaces that describe the services a module requires, such as logging, persistence, or configuration retrieval. These interfaces should be expressed as sets of function pointers grouped into a single structure, with each pointer representing a capability. The goal is to decouple the consumer from a concrete implementation, so swapping behavior becomes a straightforward pointer reassignment. By restricting the interface to non-leaky, small contracts, you reduce coupling and make the system easier to reason about during testing and maintenance. This approach aligns with the language’s strengths and its explicit nature.
In practice, you create a contract that an implementation must satisfy, and a consumer that accepts a reference to that contract rather than to a concrete module. For instance, a logger interface might expose functions like log_info, log_warn, and log_error, each taking a string message. At runtime, you supply a concrete logger that writes to a file, to the console, or to a mock for tests. The key is to ensure that the consumer code does not depend on internal details of the logger; it only relies on the expected function signatures. This pattern enables writing unit tests that isolate behavior without requiring a full runtime environment or expensive resources.
Define clear ownership and lifecycle rules for injected dependencies.
A well-designed interface in C becomes the boundary between modules, and it must be stable across implementations. Document the expected semantics of each function, including thread-safety guarantees and error handling conventions. Use opaque types for concrete data when appropriate, so the consumer cannot rely on internal structures. The injection point should be the creation or initialization phase, where a concrete implementation is chosen and wired into the consumer. Prefer passing a pointer to the interface structure, rather than individual function pointers, to keep the API compact and to facilitate future extensions without breaking existing code. This discipline yields code that is easy to reason about and extend.
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When implementing the injection, provide a factory or initializer that constructs the consumer with a chosen host. The constructor may take configuration data or environment pointers that influence which implementation to bind. For testability, provide a mock or fake implementation that mirrors the same interface, allowing tests to verify behavior under controlled conditions. Ensure that the ownership and lifecycle of the injected dependencies are clear—document who is responsible for allocation and deallocation. By formalizing these responsibilities, you avoid resource leaks and undefined behavior that often accompany ad-hoc wiring.
Design interfaces with future extension in mind and minimal coupling.
One practical technique is to establish a pair of functions per interface: an initializer that returns a ready-to-use interface instance, and a destructor that cleans up resources when the instance is no longer needed. This mirrors typical object lifecycle patterns in higher-level languages while staying faithful to C’s manual memory management. In many cases, you can implement these in a dedicated module that encapsulates the creation logic. The consumer should simply call the initializer with needed parameters, store the returned interface pointer, and later call the corresponding cleanup function. This approach reduces duplication and prevents scattered resource management across modules.
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Consider thread-safety from the outset. If multiple components share a single injected dependency, you must decide whether the interface functions are thread-safe or if the consumer must serialize access. Documenting these assumptions is essential for maintainability. If the interface supports asynchronous or concurrent use, you might implement internal synchronization primitives within the concrete implementation, while keeping the public contract clean and side-effect free. By thinking about concurrency early, you prevent subtle bugs that surface only under load or in multi-threaded contexts. Clear contracts lower the cost of future refactors as the project evolves.
Separate concerns by isolating opinions about implementations.
Practical examples help crystallize the concept. Suppose you have a data access layer that needs persistence without tying to a specific database. Define an interface with functions like open_bucket, write_entry, read_entry, and close_bucket. The consumer uses these operations through the interface rather than direct database calls. A production implementation might connect to a real database, while a test implementation uses in-memory structures. Both implement the same interface, so the higher-level logic remains unchanged. This separation makes it straightforward to adapt to new storage backends or to simulate failures during testing, without modifying core business logic.
A similar pattern applies to configuration, where an interface provides get_boolean, get_string, and get_int. The consumer requests configuration values via the interface, not from a global or static source. Injecting a test double that returns predetermined values enables deterministic tests, while injecting a production configuration object reads actual environment variables or files. The approach maintains modularity and makes it easy to evolve the configuration strategy as requirements change. When you separate concerns in this way, you also simplify code reviews, since each component has a narrow and predictable responsibility.
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Maintainable DI in C hinges on disciplined interface design and clear wiring.
The process of wiring dependencies can be centralized in a small bootstrap module that assembles the system at startup. This bootstrap reads configuration, selects concrete implementations, and then wires the interfaces into the consuming modules. Keeping this assembly logic in one place reduces duplication and makes it easier to switch backends if needed. The bootstrap should also enforce reasonable defaults and report configuration problems clearly, perhaps via a dedicated status reporter. By isolating the setup phase, you keep the rest of the codebase focused on domain logic rather than infrastructure details.
To encourage clean boundaries, avoid directly accessing or modifying fields of the interface implementations from consumer code. All interaction should go through the function pointers defined by the interface, and any state transitions should be performed through dedicated accessors. If an implementation evolves, the impact is contained within the implementation module, provided the interface remains stable. This discipline yields a resilient codebase where changes to one module do not cascade into others, supporting long-term maintainability and easier onboarding for new developers.
Beyond technical correctness, consider the broader development workflow. Establish coding standards that require interface-oriented design for new features, and integrate unit tests that exercise both real and mock implementations. Use build configuration to compile only the necessary implementations for a given target, ensuring that unneeded dependencies do not inflate the build. Documentation should accompany each interface, explaining expected lifecycles, thread-safety, and error semantics. By embedding these practices into the development culture, teams can reap the benefits of dependency injection in C without sacrificing clarity or performance.
Over time, dependency injection becomes a natural way to structure C programs, turning hard-to-test code into modular sections with explicit seams. The key steps—define stable interfaces, implement concrete providers, and wire them in at startup—remain constant. Emphasize, through examples and tests, how injected dependencies allow for alternative backends, improved test coverage, and clearer separation of concerns. With careful discipline, a small set of interfaces can support a wide array of behaviors, enabling scalable, maintainable software that adapts to evolving requirements while preserving performance and reliability.
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